Phil Rivera
Phil Rivera
3D Artist / Animator
North Haledon, United States of America

Summary

Worked on animation for training personnel to use various equipment
Used motion capture and key framing to create animations
Integrated animations into Unity game engine
Modeling, texturing and rigging
Worked on History Channel Television shows "Stealing Lincoln's Body"
"The Lost 40 Days" and "The Real Face of Jesus?"
3D Animator
Character Rigging, animation and texturing
3D environment creation and texturing

Resume PDF

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Skills

Illustration3D Animation3D Modeling

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Premiere
Premiere

Reel

Productions

  • Tl40d
    • TV Production
      History Specials Jesus: The Lost 40 Days
    • Year
      2011
    • Role
      Lead animator/modeler
    • Company
      Studio Macbeth
  • Rfoj
    • TV Production
      The Real Face of Jesus? (History Channel)
    • Year
      2010
    • Role
      Lead animator/modeler
    • Company
      Studio Macbeth
  • Stlb
    • TV Production
      Stealing Lincoln's Body
    • Year
      2009
    • Role
      Lead animator/modeler
    • Company
      Studio Macbeth

Experience

  • Senior Artist at US Army, ARDEC Gaming Interactive Technologies and Multimedia
    May 2014 - Present

    Senior artist that works on modeling, animation, and video production for various projects in the US Army. These mostly include trainers based on video games and videos to explain military technologies. Also, at times I have been involved in production for still media and creating concept illustrations for future projects.

  • Lead Animator/Modeler at Studio Macbeth
    June 2007 - May 2012

    Studio Macbeth is a small studio located in upstate NY. I was the sole modeler and animator. I worked on all projects together with the owner/art director. Work was mostly for advertising agencies, medical/pharmaceutical companies and some cable television shows and commercials.